Cameras
This document explains how the camera system is configured, including the available cameras, their locations, and settings.
Last updated
This document explains how the camera system is configured, including the available cameras, their locations, and settings.
Last updated
Each camera is configured with a unique ID, location, coordinates, status, and camera heading. The configuration also allows you to set a maximum recording time for each camera.
Config.RecordTime
Description: Defines the maximum record time for each camera in seconds.
Default Value: 10
seconds
Usage: Set to control the maximum time that each camera can record.
ID: Unique identifier for the camera.
Location: Name/label of the camera's physical location.
Coords: Position in the game world (X, Y, Z coordinates).
Status: Current status of the camera, e.g., "online" or "offline".
CamHeading: The direction in which the camera is facing, represented in degrees.
Each camera can be in one of the following states:
Online: The camera is active and functioning.
Offline: The camera is inactive or unavailable.