Vinscratch Locations


Vinscratch Locations Config (vinscratch_locations.lua)

This configuration defines the locations where vinscratch activities can be performed. Each location is specified using a vector4 for precise coordinates and heading.


Example Config

Config.VinscratchLocations = {
    vector4(638.9499, 2778.2954, 41.3380, 95.2074),
}

Fields Explained

Field
Description

vector4

X, Y, Z coordinates plus heading (H) of the vinscratch location.


Notes

  • Multiple vinscratch locations can be added to spread activity points across the map.

  • The heading value ensures players face the correct direction when starting the vinscratch interaction.

  • Works together with Vehicle Classes and Options Config to determine which vehicles require vinscratching.

  • Helps create immersive gameplay where players physically visit locations to complete vehicle tasks.

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